Created
February 3, 2026 19:27
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| Log started at 2/3/2026 4:22:04 PM (2026-02-03T19:22:04Z) | |
| Starting AutomationTool... | |
| Parsing command line: -ScriptsForProject=E:/UnrealProjects/Telo/HelloTelo/HelloTelo.uproject Turnkey -command=VerifySdk -platform=Android -UpdateIfNeeded -EditorIO -EditorIOPort=40767 -project=E:/UnrealProjects/Telo/HelloTelo/HelloTelo.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=E:/UnrealProjects/Telo/HelloTelo/HelloTelo.uproject -target=HelloTelo -unrealexe=D:\UE_5.7\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Android -cookflavor=ETC2 -installed -SkipCookingErrorSummary -JsonStdOut -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=E:/UnrealProjects/Telo/HelloTelo/Build/single_apk -clientconfig=Development -nocompile -nocompileuat | |
| Found project file: E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject | |
| Found 2 scripts to execute: | |
| Turnkey(command=VerifySdk, platform=Android, UpdateIfNeeded, EditorIO, EditorIOPort=40767, project=E:/UnrealProjects/Telo/HelloTelo/HelloTelo.uproject) | |
| BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=E:/UnrealProjects/Telo/HelloTelo/HelloTelo.uproject, target=HelloTelo, unrealexe=D:\UE_5.7\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Android, cookflavor=ETC2, installed, SkipCookingErrorSummary, JsonStdOut, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=E:/UnrealProjects/Telo/HelloTelo/Build/single_apk, clientconfig=Development, nocompile) | |
| Running on Windows as a 64-bit process. | |
| CWD=D:\UE_5.7 | |
| UnrealEngine ver. 5.7.0.0 | |
| Initializing script modules... | |
| Total script module initialization time: 0.16 s. | |
| IsBuildMachine=False | |
| ShouldKillProcesses=True | |
| Setting up command environment. | |
| GetEnvironmentVariable uebp_LOCAL_ROOT= | |
| GetEnvironmentVariable uebp_LOCAL_ROOT= | |
| GetEnvironmentVariable uebp_EngineSavedFolder= | |
| SetEnvVar uebp_EngineSavedFolder=D:/UE_5.7/Engine/Programs/AutomationTool/Saved | |
| GetEnvironmentVariable uebp_EngineSavedFolder=D:/UE_5.7/Engine/Programs/AutomationTool/Saved | |
| GetEnvironmentVariable uebp_CSVFile= | |
| GetEnvironmentVariable uebp_LogFolder= | |
| GetEnvironmentVariable uebp_LOCAL_ROOT=D:/UE_5.7 | |
| SetEnvVar uebp_LogFolder=C:/Users/Ziron/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+UE_5.7 | |
| DeleteDirectoryContents(C:/Users/Ziron/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+UE_5.7) | |
| SafeDeleteFile C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\Cook-2026.02.03-16.21.16.txt | |
| SafeDeleteFile C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\Log.json | |
| SafeDeleteFile C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\Log.txt | |
| SafeDeleteFile C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\UBA-HelloTelo-Android-Development.json | |
| SafeDeleteFile C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\UBA-HelloTelo-Android-Development.txt | |
| GetEnvironmentVariable uebp_FinalLogFolder= | |
| SetEnvVar uebp_FinalLogFolder=C:/Users/Ziron/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+UE_5.7 | |
| SetEnvVar MallocNanoZone=0 | |
| GetEnvironmentVariable uebp_UATChildInstance=0 | |
| Found VisualStudio2022 installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.14.36915.13) | |
| Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe | |
| CompilationEvironment.HasCapabilityToCompile=True | |
| CompilationEvironment.FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe | |
| CompilationEvironment.DotnetMsbuildExe=D:\UE_5.7\Engine\Binaries\ThirdParty\DotNet\8.0.412\win-x64\dotnet.exe | |
| Command Environment settings: | |
| CmdExe=C:\WINDOWS\system32\cmd.exe | |
| EngineSavedFolder=D:/UE_5.7/Engine/Programs/AutomationTool/Saved | |
| HasCapabilityToCompile=True | |
| LocalRoot=D:/UE_5.7 | |
| LogFolder=C:/Users/Ziron/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+UE_5.7 | |
| MountExe=C:\WINDOWS\system32\mount.exe | |
| FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe | |
| DotnetMsbuildExe=D:\UE_5.7\Engine\Binaries\ThirdParty\DotNet\8.0.412\win-x64\dotnet.exe | |
| RobocopyExe=C:\WINDOWS\system32\robocopy.exe | |
| TimestampAsString=2026-02-03_16.22.04 | |
| AutomationToolDll=D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll | |
| No project directory provided for project scope BuildConfiguration.xml resolution. | |
| No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml | |
| No config file at C:\Users\Ziron\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml | |
| No config file at C:\Users\Ziron\OneDrive\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml | |
| Configuration will be read from: | |
| C:\Users\Ziron\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml | |
| Reading configuration file from cache (C:\Users\Ziron\AppData\Local\UnrealEngine\XmlConfigCache-D+UE_5.7.bin): C:\Users\Ziron\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml | |
| Reading configuration file from cache (C:\Users\Ziron\AppData\Local\UnrealEngine\XmlConfigCache-D+UE_5.7.bin): C:\Users\Ziron\AppData\Local\UnrealEngine\Intermediate\Build\UnrealBuildTool.Env.BuildConfiguration.xml | |
| Registering build platform: UnrealBuildTool.AndroidPlatformFactory | |
| Android Installed SDK(s): MinVersion_Sdk=r27c, MaxVersion_Sdk=r28c, CurrentVersion_Sdk=r27c, Version_AutoSdk=r27c, CurrentVersion_AutoSdk= | |
| Registering build platform: Android - buildable: True | |
| Registering build platform: UnrealBuildTool.IOSPlatformFactory | |
| Registering build platform: UnrealBuildTool.LinuxPlatformFactory | |
| Registering build platform: UnrealBuildTool.MacPlatformFactory | |
| Registering build platform: UnrealBuildTool.TVOSPlatformFactory | |
| Registering build platform: UnrealBuildTool.WindowsPlatformFactory | |
| Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1) | |
| Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2) | |
| Found Windows 10 SDK version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 | |
| Found Universal CRT version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 | |
| Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10 | |
| Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10 | |
| Found Windows 10 SDK version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10 | |
| Found Universal CRT version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10 | |
| Win64 Installed SDK(s): MinVersion_Sdk=10.0.19041.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.22621.0, Version_AutoSdk=10.0.22621.0, CurrentVersion_AutoSdk= | |
| Registering build platform: Win64 - buildable: True | |
| Registering build platform: UnrealBuildTool.VisionOSPlatformFactory | |
| Cleaning up project rules folder | |
| DeleteDirectoryContents(C:\Users\Ziron\AppData\Local\Temp\UAT\D+UE_5.7\Rules) | |
| SafeDeleteFile C:\Users\Ziron\AppData\Local\Temp\UAT\D+UE_5.7\Rules\UATRules-aa4f4bfe8a99f89ed96802be147c85ee.dll | |
| SafeDeleteFile C:\Users\Ziron\AppData\Local\Temp\UAT\D+UE_5.7\Rules\UATRules-aa4f4bfe8a99f89ed96802be147c85ee.pdb | |
| SafeDeleteFile C:\Users\Ziron\AppData\Local\Temp\UAT\D+UE_5.7\Rules\UATRules-aa4f4bfe8a99f89ed96802be147c85eeManifest.json | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Apple\Apple.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\AutomatedPerfTesting.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\ICVFX.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\Insights.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\LiveLinkHub.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\LowLevelTests.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Mutable.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\SteamDeck\SteamDeck.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll | |
| Loading script DLL: D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll | |
| Creating platforms. | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll | |
| Creating platform AndroidPlatform from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll. | |
| Creating platform AndroidPlatformMulti from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll. | |
| Creating platform AndroidPlatformDXT from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll. | |
| Creating platform AndroidPlatformETC2 from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll. | |
| Creating platform AndroidPlatformASTC from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll. | |
| Creating platform AndroidPlatformOpenXR from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll. | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\Apple.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\AutomatedPerfTesting.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\CookedEditor.Automation.dll | |
| Creating platform WindowsCookedEditor from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\CookedEditor.Automation.dll. | |
| Creating platform LinuxCookedEditor from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\CookedEditor.Automation.dll. | |
| Creating platform MacCookedEditor from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\CookedEditor.Automation.dll. | |
| Creating platform WindowsCookedCooker from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\CookedEditor.Automation.dll. | |
| Creating platform LinuxCookedCooker from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\CookedEditor.Automation.dll. | |
| Creating platform MacCookedCooker from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\CookedEditor.Automation.dll. | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Gauntlet.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\ICVFX.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\Insights.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll | |
| Creating platform IOSPlatform from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll. | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll | |
| Creating platform GenericLinuxPlatform from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll. | |
| Creating platform GenericLinuxPlatformArm64 from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll. | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\LiveLinkHub.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\LowLevelTests.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll | |
| Creating platform MacPlatform from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll. | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Mutable.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\SteamDeck.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll | |
| Creating platform TVOSPlatform from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll. | |
| Looking for platforms in D:\UE_5.7\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll | |
| Creating platform VisionOSPlatform from D:\UE_5.7\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll. | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll | |
| Creating platform Win64Platform from D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll. | |
| Looking for platforms in D:\UE_5.7\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll | |
| Initializing AllowSubmit. | |
| AllowSubmit=False | |
| Initializing P4Enabled. | |
| P4Enabled=False | |
| P4CLRequired=False | |
| Executing commands... | |
| Attempting to execute Turnkey(command=VerifySdk, platform=Android, UpdateIfNeeded, EditorIO, EditorIOPort=40767, project=E:/UnrealProjects/Telo/HelloTelo/HelloTelo.uproject) | |
| BUILD SUCCESSFUL | |
| Attempting to execute BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=E:/UnrealProjects/Telo/HelloTelo/HelloTelo.uproject, target=HelloTelo, unrealexe=D:\UE_5.7\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Android, cookflavor=ETC2, installed, SkipCookingErrorSummary, JsonStdOut, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=E:/UnrealProjects/Telo/HelloTelo/Build/single_apk, clientconfig=Development, nocompile) | |
| Setting up ProjectParams for E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject | |
| Looking for targets for project E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject | |
| Searching for target rule files in E:/UnrealProjects/Telo/HelloTelo | |
| Found 2 target rule files: | |
| E:\UnrealProjects\Telo\HelloTelo\Source\HelloTelo.Target.cs | |
| E:\UnrealProjects\Telo\HelloTelo\Source\HelloTeloEditor.Target.cs | |
| Compiling targets DLL: C:\Users\Ziron\AppData\Local\Temp\UAT\D+UE_5.7\Rules\UATRules-aa4f4bfe8a99f89ed96802be147c85ee.dll | |
| Compiling C:\Users\Ziron\AppData\Local\Temp\UAT\D+UE_5.7\Rules\UATRules-aa4f4bfe8a99f89ed96802be147c85ee.dll: Assembly does not exist | |
| Creating target rules object: HelloTeloTarget | |
| Adding target: HelloTeloTarget (Game) | |
| Creating target rules object: HelloTeloEditorTarget | |
| Adding target: HelloTeloEditorTarget (Editor) | |
| Loading ini files for E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject | |
| Project Params ************** | |
| AdditionalServerMapParams= | |
| Archive=True | |
| ArchiveMetaData=False | |
| CreateAppBundle=True | |
| BaseArchiveDirectory=E:\UnrealProjects\Telo\HelloTelo\Build\single_apk | |
| BaseStageDirectory=E:\UnrealProjects\Telo\HelloTelo\Saved\StagedBuilds | |
| ConfigOverrideParams=- | |
| Build=True | |
| SkipBuildClient=False | |
| SkipBuildEditor=True | |
| Cook=True | |
| Clean=(null) | |
| Client=False | |
| ClientConfigsToBuild=Development | |
| ClientCookedTargets=HelloTelo | |
| ClientTargetPlatform=Android | |
| Compressed=True | |
| ForceUncompressed=False | |
| AdditionalPakOptions= | |
| AdditionalIoStoreOptions= | |
| ForceOodleDllVersion= | |
| CookOnTheFly=False | |
| CookOnTheFlyStreaming=False | |
| UnversionedCookedContent=True | |
| OptionalContent=False | |
| SkipCookingEditorContent=False | |
| SkipCookingErrorSummary=True | |
| GeneratePatch=False | |
| AddPatchLevel=False | |
| DiscVersion= | |
| CreateReleaseVersion= | |
| BasedOnReleaseVersion= | |
| OriginalReleaseVersion= | |
| DLCFile=(null) | |
| DLCIncludeEngineContent=False | |
| DLCPakPluginFile=False | |
| DLCOverrideCookedSubDir=(null) | |
| DLCOverrideStagedSubDir=(null) | |
| DiffCookedContentPath= | |
| AdditionalCookerOptions= | |
| DedicatedServer=False | |
| DirectoriesToCook= | |
| DDCGraph= | |
| CulturesToCook=<Not Specified> (Use Defaults) | |
| EditorTargets=HelloTeloEditor | |
| Foreign=False | |
| IsCodeBasedProject=True | |
| IsProgramTarget=False | |
| IterativeCooking=False | |
| IterateSharedCookedBuild= | |
| IterateSharedBuildUsePrecompiledExe=False | |
| CookAll=False | |
| CookPartialGC=False | |
| CookInEditor=False | |
| CookMapsOnly=False | |
| Deploy=False | |
| IterativeDeploy=False | |
| FastCook=False | |
| LogWindow=False | |
| Manifests=False | |
| MapToRun= | |
| NoClient=False | |
| NumClients=0 | |
| NoDebugInfo=False | |
| SeparateDebugInfo=False | |
| MapFile=False | |
| NoCleanStage=False | |
| NoXGE=False | |
| MapsToCook= | |
| MapIniSectionsToCook= | |
| Pak=True | |
| IgnorePaksFromDifferentCookSource=False | |
| IoStore=True | |
| SkipIoStore=False | |
| ZenStore=False | |
| NoZenAutoLaunch= | |
| SkipEncryption=False | |
| GenerateOptimizationData=False | |
| SkipPackage=False | |
| NeverPackage=False | |
| Package=True | |
| ForcePackageData=False | |
| NullRHI=False | |
| WriteBackMetadataToAssetRegistry= | |
| FakeClient=False | |
| EditorTest=False | |
| RunAutomationTests=False | |
| RunAutomationTest= | |
| RunTimeoutSeconds=0 | |
| CrashIndex=0 | |
| ProgramTargets= | |
| ProjectPlatformBinariesPaths=[Android, E:\UnrealProjects\Telo\HelloTelo\Binaries\Android] | |
| ProjectExePaths=[Android, E:\UnrealProjects\Telo\HelloTelo\Binaries\Android\HelloTelo] | |
| Distribution=False | |
| PackageEncryptionKeyFile=(null) | |
| Prebuilt=False | |
| Prereqs=True | |
| AppLocalDirectory= | |
| NoBootstrapExe=False | |
| RawProjectPath=E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject | |
| RawProgramProjectOverride=(null) | |
| Run=False | |
| ServerConfigsToBuild=Development | |
| ServerCookedTargets= | |
| ServerTargetPlatform=Android | |
| ShortProjectName=HelloTelo | |
| SignedPak=False | |
| SignPak=(null) | |
| SkipCook=False | |
| SkipCookOnTheFly=False | |
| SkipPak=False | |
| PrePak=False | |
| SkipStage=False | |
| Stage=True | |
| RehydrateAssets=False | |
| bTreatNonShippingBinariesAsDebugFiles=False | |
| bUseExtraFlavor=False | |
| StageDirectoryParam= | |
| AdditionalPackageOptions= | |
| Trace=(null) | |
| TraceHost=(null) | |
| TraceFile=(null) | |
| Project Params ************** | |
| ********** BUILD COMMAND STARTED ********** | |
| ************************* UnrealBuild: | |
| ************************* UseXGE: False | |
| Running: D:\UE_5.7\Engine\Binaries\ThirdParty\DotNet\8.0.412\win-x64\dotnet.exe "D:\UE_5.7\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" HelloTelo Android Development -Project=E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject -remoteini="E:\UnrealProjects\Telo\HelloTelo" -skipdeploy -log="C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\UBA-HelloTelo-Android-Development.txt" | |
| Log file: C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\UBA-HelloTelo-Android-Development.txt | |
| Invalidating makefile for HelloTelo (DefaultGame.ini modified) | |
| Warning: Plugin 'InoAgents' does not list plugin 'AudioCapture' as a dependency, but module 'InoAgents' depends on module 'AudioCapture'. | |
| Android (12470979, based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) | |
| Target: x86_64-w64-windows-gnu | |
| Thread model: posix | |
| InstalledDir: C:/Users/Ziron/AppData/Local/Android/Sdk/ndk/27.2.12479018/toolchains/llvm/prebuilt/windows-x86_64/bin | |
| Android (12470979, based on r522817c) clang version 18.0.3 (https://android.googlesource.com/toolchain/llvm-project d8003a456d14a3deb8054cdaa529ffbf02d9b262) | |
| Target: x86_64-w64-windows-gnu | |
| Thread model: posix | |
| InstalledDir: C:/Users/Ziron/AppData/Local/Android/Sdk/ndk/27.2.12479018/toolchains/llvm/prebuilt/windows-x86_64/bin | |
| NDK toolchain: r27c, NDK version: 270300, ClangVersion: 18.0.3 | |
| UHT compiled-in object format Default | |
| Compiling Native 64-bit code with NDK API 'android-27' | |
| Link: C:\Users\Ziron\AppData\Local\Android\Sdk\ndk\27.2.12479018\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe --gcc-toolchain="C:/Users/Ziron/AppData/Local/Android/Sdk/ndk/27.2.12479018/toolchains/llvm/prebuilt/windows-x86_64" --sysroot="C:/Users/Ziron/AppData/Local/Android/Sdk/ndk/27.2.12479018/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -static-libstdc++ -no-canonical-prefixes -shared -Wl,-Bsymbolic -Wl,--no-undefined -Wl,--gc-sections -gz --target=aarch64-none-linux-android27 -DANDROID=1 -march=armv8-a -Wl,-no-pie -fuse-ld=lld -Wl,-soname,libUnreal.so -Wl,--version-script="E:/UnrealProjects/Telo/HelloTelo/Intermediate/Build/Android/a/HelloTelo/Development/ExportSymbols.ldscript" -Wl,--build-id=sha1 -Wl,--pack-dyn-relocs=android -Wl,--hash-style=gnu -z max-page-size=16384 -fdiagnostics-absolute-paths -fdiagnostics-color -fdiagnostics-format=msvc -o "E:/UnrealProjects/Telo/HelloTelo/Binaries/Android/HelloTelo-arm64.so" @"E:/UnrealProjects/Telo/HelloTelo/Intermediate/Build/Android/a/HelloTelo/Development/HelloTelo-arm64.so.rsp" | |
| Target is up to date | |
| Result: Succeeded | |
| Total execution time: 3.01 seconds | |
| Took 3.18s to run dotnet.exe, ExitCode=0 | |
| ************************* UnrealBuild: | |
| ************************* UseXGE: False | |
| Build products ******* | |
| No build products were made | |
| End Build products ******* | |
| Build command time: 3.20 s | |
| ********** BUILD COMMAND COMPLETED ********** | |
| ********** COOK COMMAND STARTED ********** | |
| Running UnrealEditor Cook for project E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject | |
| Commandlet log file is D:\UE_5.7\Engine\Programs\AutomationTool\Saved\Cook-2026.02.03-16.22.09.txt | |
| SafeFileExists D:\UE_5.7\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True | |
| Running: D:\UE_5.7\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject" -run=Cook -TargetPlatform=Android_ETC2 -unversioned -NoErrorSummary -fileopenlog -abslog="D:\UE_5.7\Engine\Programs\AutomationTool\Saved\Cook-2026.02.03-16.22.09.txt" -stdout -CrashForUAT -unattended -NoLogTimes | |
| LogInit: Display: Running engine for game: HelloTelo | |
| LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' | |
| LogTrace: Display: Control listening on port 37815 | |
| LogCsvProfiler: Display: Metadata set : platform="Windows" | |
| LogCsvProfiler: Display: Metadata set : config="Development" | |
| LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.7-CL-49658320" | |
| LogCsvProfiler: Display: Metadata set : engineversion="5.7.2-49658320+++UE5+Release-5.7" | |
| LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.7.2" | |
| LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.7623] " | |
| LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5900X 12-Core Processor" | |
| LogCsvProfiler: Display: Metadata set : pgoenabled="0" | |
| LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" | |
| LogCsvProfiler: Display: Metadata set : ltoenabled="0" | |
| LogCsvProfiler: Display: Metadata set : asan="0" | |
| LogCsvProfiler: Display: Metadata set : mergedmodules="0" | |
| LogCsvProfiler: Display: Metadata set : commandline="" E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject -run=Cook -TargetPlatform=Android_ETC2 -unversioned -NoErrorSummary -fileopenlog -abslog=D:\UE_5.7\Engine\Programs\AutomationTool\Saved\Cook-2026.02.03-16.22.09.txt -stdout -CrashForUAT -unattended -NoLogTimes"" | |
| LogCsvProfiler: Display: Metadata set : loginid="2995936342167e0619cad7acf9eaa226" | |
| LogCsvProfiler: Display: Metadata set : llm="0" | |
| LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" | |
| LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" | |
| LogAudio: Display: Audio Device Manager not initializing due to all audio being disabled. If this is not intentional, please check command line arguments for "-nosound". | |
| LogConfig: Display: Loading Android ini files took 0.05 seconds | |
| LogConfig: Display: Loading IOS ini files took 0.05 seconds | |
| LogConfig: Display: Loading Mac ini files took 0.05 seconds | |
| LogConfig: Display: Loading VulkanPC ini files took 0.05 seconds | |
| LogConfig: Display: Loading TVOS ini files took 0.06 seconds | |
| LogConfig: Display: Loading VisionOS ini files took 0.06 seconds | |
| LogConfig: Display: Loading Unix ini files took 0.06 seconds | |
| LogConfig: Display: Loading Windows ini files took 0.06 seconds | |
| LogConfig: Display: Loading Linux ini files took 0.06 seconds | |
| LogAssetRegistry: Display: Asset registry cache read as 108.1 MiB from E:/UnrealProjects/Telo/HelloTelo/Intermediate/CachedAssetRegistry_0.bin. | |
| RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. | |
| LogHAL: Display: Platform has ~ 64 GB [68621828096 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) | |
| LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" | |
| LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded | |
| LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC | |
| LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT | |
| LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 | |
| LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp | |
| LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed | |
| LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.14 | |
| LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll | |
| LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll | |
| LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' | |
| LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' | |
| LogTargetPlatformManager: Display: Building Assets For Android_ETC2 | |
| LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. | |
| LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. | |
| LogCsvProfiler: Display: Metadata set : verbatimrhiname="Null" | |
| LogCsvProfiler: Display: Metadata set : rhiname="Null" | |
| LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" | |
| LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" | |
| LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB | |
| LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1729 MiB) | |
| LogZenServiceInstance: Display: Launching zen utility 'D:/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. | |
| LogZenServiceInstance: Display: Launching zen utility 'D:/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. | |
| LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/Ziron/AppData/Local/UnrealEngine/5.7/Saved/Zen/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' | |
| LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/Ziron/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' | |
| LogZenServiceInstance: Display: Installed service at 'C:/Users/Ziron/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date | |
| LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. | |
| LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc status: OK!. | |
| LogDerivedDataCache: Display: C:/Users/Ziron/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=887.87MBs, RandomWriteSpeed=162.27MBs. Assigned SpeedClass 'Local' | |
| LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled | |
| LogShaderCompilers: Display: No distributed shader compiler controller found | |
| LogShaderCompilers: Display: Using 17 local workers for shader compilation | |
| LogShaderCompilers: Display: Compiling shader autogen file: E:/UnrealProjects/Telo/HelloTelo/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush | |
| LogShaderCompilers: Display: Autogen file is unchanged, skipping write. | |
| LogEditorDomain: Display: EditorDomain is Disabled | |
| LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches E:/UnrealProjects/Telo/HelloTelo/Intermediate/CachedAssetRegistry_*.bin. | |
| LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. | |
| LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. | |
| LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" | |
| LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages | |
| LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load | |
| LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load | |
| LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load | |
| LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load | |
| LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load | |
| LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load | |
| LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. | |
| LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook). | |
| LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal | |
| LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled | |
| LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction | |
| LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction | |
| LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging | |
| LogMeshReduction: Display: No distributed automatic mesh merging module available | |
| LogVirtualization: Display: VirtualizationSystem name found in ini file: None | |
| LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled | |
| LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... | |
| LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.121 ms | |
| LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
| LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
| LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
| LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' | |
| LogAudio: Display: Registering Engine Module Parameter Interfaces... | |
| LogLiveLinkHub: Display: LiveLinkHubModule::StartupModule - LiveLinkHub instance will not be created. (Config: 0) | |
| LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
| LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
| LogMetaHumanCharacterEditor: Warning: MetaHuman Optional Content folder not found. MetaHuman Creator plugin initialized with limited features. | |
| LogHttpListener: Error: HttpListener unable to bind to 127.0.0.1:20001 | |
| LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" | |
| LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process. | |
| LogCook: Display: CookSettings for Memory: | |
| MemoryMaxUsedVirtual 0MiB | |
| MemoryMaxUsedPhysical 0MiB | |
| MemoryMinFreeVirtual 2048MiB | |
| MemoryMinFreePhysical 2048MiB | |
| MemoryTriggerGCAtPressureLevel None | |
| SoftGCMemoryUseTrigger disabled | |
| SoftGCTimeBudgetTrigger enabled (0.05 budget, 30s min period) | |
| LogCook: Display: SkipOnlyEditorOnly is enabled, unsolicited packages will not be cooked unless they are referenced from the cooked version of the instigator package. | |
| LogEditorDomain: Display: Cycle detected in parents of class /Script/RigVMDeveloper.RigVMUnitNode. Allow flags for editordomain and incremental cooking will be invalid. | |
| LogEditorDomain: Display: Cycle detected in parents of class /Script/LiveLinkGraphNode.K2Node_EvaluateLiveLinkFrameWithSpecificRole. Allow flags for editordomain and incremental cooking will be invalid. | |
| LogZenServiceInstance: Display: Launching zen utility 'D:/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. | |
| LogZenServiceInstance: Display: Launching zen utility 'D:/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. | |
| LogZenStore: Display: Establishing oplog 'HelloTelo.1b403980/EditorDomain' | |
| LogZenStore: Display: Zen project 'HelloTelo.1b403980' already exists | |
| LogZenStore: Display: Zen oplog 'HelloTelo.1b403980/EditorDomain' already exists | |
| LogCook: Display: Waiting for Asset Registry | |
| LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast | |
| LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. | |
| LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.321s | |
| LogAssetRegistry: Display: Asset registry cache written as 108.1 MiB to E:/UnrealProjects/Telo/HelloTelo/Intermediate/CachedAssetRegistry_*.bin | |
| LogCook: Display: INCREMENTAL COOK DEPENDENCIES: Disabled. Incremental Cook Dependencies are disabled because the cooker is not using ZenStore, and we do not yet support storage of Incremental Cook dependency data with loose cooked packages. Falling back to legacy iterative cook mode. | |
| LogCook: Display: CalculateGlobalDependenciesHash(Android_ETC2): | |
| LogCook: Display: [Engine]:Core.System.CanStripEditorOnlyExportsAndImports = True | |
| LogCook: Display: [Engine]:Core.System.CanSkipEditorReferencedPackagesWhenCooking = False | |
| LogCook: Display: CanUseUnversionedPropertySerialization = True | |
| LogCook: Display: [Editor]:CookSettings.AutomaticOptionalInclusionAssetType = /Script/Niagara.NiagaraScript, /Script/Niagara.NiagaraEmitter, /Script/Niagara.NiagaraSystem, /Script/NiagaraEditor.NiagaraParameterDefinitions, /Script/Niagara.NiagaraEffectType, /Script/Niagara.NiagaraValidationRuleSet | |
| LogCook: Display: IsCookFlagSet(ECookInitializationFlags::Unversioned) = True | |
| LogCook: Display: FCoreRedirects::AppendHashOfGlobalRedirects = 1ba5a8bde57233c1b8473e510d3f74870bfc37143908e9fafc02c3e71247e6d5 | |
| LogCook: Display: GlobalDependenciesHash(Android_ETC2) = 1b2fe2fb7b8d57f2d81ddaf15750774348a58a39be7e9d27922523b2e6098cea | |
| LogCook: Display: FULL COOK: Incremental Cook Dependencies are disabled, and -legacyiterative was not specified. Deleting previously cooked packages for platform Android_ETC2 and recooking all packages discovered in the current cook. | |
| LogCook: Display: Sandbox cleanup took 0.099 seconds for platforms Android_ETC2 | |
| LogCook: Display: Compiling global changed shaders for platform 'Android_ETC2' | |
| LogShaderLibrary: Display: | |
| LogShaderLibrary: Display: Shader Library 'Global' (SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID) Stats: | |
| LogShaderLibrary: Display: ================= | |
| LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 173 (17300.00%) | |
| LogShaderLibrary: Display: Total Shaders: 2051, Unique Shaders: 2045 (99.71%) | |
| LogShaderLibrary: Display: Total Shader Size: 7.51mb, Unique Shaders Size: 7.51mb (99.96%) | |
| LogShaderLibrary: Display: === Extended info: | |
| LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 | |
| LogShaderLibrary: Display: Median number of shaders in shadermap: 3 | |
| LogShaderLibrary: Display: Maximum number of shaders in shadermap: 373 | |
| LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: | |
| LogShaderLibrary: Display: 3, 2, 2, 2, 2, 1, 1, 1, 1, 1 | |
| LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size): | |
| LogShaderLibrary: Display: SF_Compute: 1142 shaders (55.84%), compressed size: 4.85 MB (4.35 KB avg per shader), uncompressed size: 17.10 MB (15.33 KB avg per shader) | |
| LogShaderLibrary: Display: SF_Pixel: 821 shaders (40.15%), compressed size: 2.57 MB (3.21 KB avg per shader), uncompressed size: 8.32 MB (10.38 KB avg per shader) | |
| LogShaderLibrary: Display: SF_Vertex: 82 shaders (4.01%), compressed size: 0.08 MB (1.06 KB avg per shader), uncompressed size: 0.19 MB (2.34 KB avg per shader) | |
| LogShaderLibrary: Display: Textual dump saved to 'E:/UnrealProjects/Telo/HelloTelo/Saved/Shaders/SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID/ShaderDebug-Global-SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID/Dump.txt' | |
| LogShaderLibrary: Display: ================= | |
| LogShaderLibrary: Display: | |
| LogShaderLibrary: Display: Shader Library 'Global' (GLSL_ES3_1_ANDROID-OPENGL_ES3_1_ANDROID) Stats: | |
| LogShaderLibrary: Display: ================= | |
| LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 168 (16800.00%) | |
| LogShaderLibrary: Display: Total Shaders: 1603, Unique Shaders: 1603 (100.00%) | |
| LogShaderLibrary: Display: Total Shader Size: 4.19mb, Unique Shaders Size: 4.19mb (100.00%) | |
| LogShaderLibrary: Display: === Extended info: | |
| LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 | |
| LogShaderLibrary: Display: Median number of shaders in shadermap: 3 | |
| LogShaderLibrary: Display: Maximum number of shaders in shadermap: 205 | |
| LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: | |
| LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 | |
| LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size): | |
| LogShaderLibrary: Display: SF_Compute: 717 shaders (44.73%), compressed size: 2.14 MB (3.06 KB avg per shader), uncompressed size: 9.80 MB (14.00 KB avg per shader) | |
| LogShaderLibrary: Display: SF_Pixel: 806 shaders (50.28%), compressed size: 1.99 MB (2.53 KB avg per shader), uncompressed size: 6.66 MB (8.47 KB avg per shader) | |
| LogShaderLibrary: Display: SF_Vertex: 80 shaders (4.99%), compressed size: 0.06 MB (0.80 KB avg per shader), uncompressed size: 0.13 MB (1.68 KB avg per shader) | |
| LogShaderLibrary: Display: Textual dump saved to 'E:/UnrealProjects/Telo/HelloTelo/Saved/Shaders/GLSL_ES3_1_ANDROID-OPENGL_ES3_1_ANDROID/ShaderDebug-Global-GLSL_ES3_1_ANDROID-OPENGL_ES3_1_ANDROID/Dump.txt' | |
| LogShaderLibrary: Display: ================= | |
| LogCook: Display: Discovering localized assets for cultures: en | |
| LogCook: Display: Found 0 localized assets | |
| LogCook: Display: Cooked packages 0 Packages Remain 456 Total 456 | |
| LogCook: Display: Cook Diagnostics: OpenFileHandles=260, VirtualMemory=1727MiB, VirtualMemoryAvailable=51825MiB | |
| LogSkeletalMesh: Display: [AssetLog] E:\UnrealProjects\Telo\HelloTelo\Content\MetaHumans\SherlockHolmes\Face\SKM_SH_MHconform_FaceMesh.uasset: Fix LOD 3 Section 6 Material index from 9 to 0. The fallback value is 0. The value is not pointing on a valid Material slot index. | |
| LogSkeletalMesh: Display: [AssetLog] E:\UnrealProjects\Telo\HelloTelo\Content\SH_Custom\SkeletalMeshes\Jacket.uasset: Fix LOD 0 Section 2 Material index from 2 to 0. The fallback value is 0. The value is not pointing on a valid Material slot index. | |
| LogCook: Display: Loading secondary levels for package 'L_IAD_Mobile' | |
| LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions: | |
| CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: No duration data. | |
| LogCookCommandlet: Display: GarbageCollection... (Periodic GC) | |
| LogCook: Display: Cooked packages 16 Packages Remain 727 Total 743 | |
| LogCook: Display: UnexpectedLoad: TargetPackage /MetaHumanCharacter/Materials/MI_GeneratePreBakedGrooms was unexpectededly loaded during the cook of SourcePackage /MetaHumanCharacter/TextureGraphs/TG_BakedGrooms; it was not declared as a hard dependency (aka Import) of the SourcePackage. We have to conservatively add this package to the cook, but it might not be needed at runtime. Declare the TargetPackage as an import during editor save of the SourcePackage, or mark up its load with FCookLoadScope to specify whether it is runtime or editoronly. | |
| LogCook: Display: Cooked packages 112 Packages Remain 632 Total 744 | |
| LogCook: Display: Cooked packages 471 Packages Remain 273 Total 744 | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDIM_HighQuality_Default -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDIM_ColorAlbedoNormal_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDTIM_ColorAlbedoNormal_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDOM_Output_Default -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDOM_Output_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDT_Oidn2-3_Balanced -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDIM_HighQuality_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDIM_ColorAlbedoNormal_Default -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDTOM_Output_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDTIM_ColorAlbedoNormal_Default -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_calb_cnrm_large__dyn__fp16_opset11_DenoiseAlpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_alb_nrm__dyn__fp16_opset11_ForwardAlpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_alb_nrm__dyn__fp16_opset11_DenoiseAlpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_alb_nrm_small__dyn__fp16_opset11_ForwardAlpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_alb_nrm_small__dyn__fp16_opset11_DenoiseAlpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_HighQuality_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_HighQuality -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_Fast_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_Fast -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNED_Oidn2-3_Balanced -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNE_oidn2-3-0_rt_hdr_calb_cnrm_large__dyn__fp16_opset11_ForwardAlpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /NNEDenoiser/NNEDTOM_Output_Default -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/GenericFaceContourTracker -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHumanCoreTech/RealtimeMono/DefaultSmoothing -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/Solver/GenericFaceAnimationSolver -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultSceneAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultMaterialXPipeline -> Rejected PlatformSpecificNeverCook | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available. | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultSceneLevelPipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultAudioPipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultTexturePipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultMaterialPipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultGLTFPipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /Interchange/Pipelines/DefaultAssetsPipeline -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/FaceTracker -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHumanCoreTech/GenericTracker/FaceDetector -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/TeethConfidence -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/Teeth -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/Chin -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/LipZip -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/Lips -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/NasolabialNose -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/LeftEye -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooking /MetaHuman/GenericTracker/LeftBrowWholeFace -> Rejected PlatformSpecificNeverCook | |
| LogCook: Display: Cooked packages 744 Packages Remain 0 Total 744 | |
| LogCook: Display: Cook Diagnostics: OpenFileHandles=5355, VirtualMemory=2817MiB, VirtualMemoryAvailable=50629MiB | |
| LogCook: Display: Could not load config file 'LocalSingleIniFile.<Editor>.../../../Engine/Restricted/LimitedAccess/Platforms/Windows/Config/BaseWindowsGame.ini'. Changes to settings in this file will not be detected in legacyiterative cooks. | |
| LogAssetRegistryGenerator: Display: Saving asset registry v22. | |
| LogAssetRegistryGenerator: Display: Generated development asset registry E:/UnrealProjects/Telo/HelloTelo/Saved/Cooked/Android_ETC2/HelloTelo/Metadata/DevelopmentAssetRegistry.bin num assets 780, size is 1259.12kb, XxHash64[LE] = 0x254810057EA6A821, waited on hash 0.00 seconds | |
| LogAssetRegistryGenerator: Display: Generated asset registry num assets 715, size is 534.40kb | |
| LogShaderLibrary: Display: | |
| LogShaderLibrary: Display: Shader Library 'HelloTelo' (SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID) Stats: | |
| LogShaderLibrary: Display: ================= | |
| LogShaderLibrary: Display: Assets: 133, Unique Shadermaps: 127 (95.49%) | |
| LogShaderLibrary: Display: Total Shaders: 1450, Unique Shaders: 998 (68.83%) | |
| LogShaderLibrary: Display: Total Shader Size: 5.50mb, Unique Shaders Size: 4.19mb (76.14%) | |
| LogShaderLibrary: Display: === Extended info: | |
| LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 | |
| LogShaderLibrary: Display: Median number of shaders in shadermap: 7 | |
| LogShaderLibrary: Display: Maximum number of shaders in shadermap: 151 | |
| LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: | |
| LogShaderLibrary: Display: 33, 25, 15, 15, 15, 15, 15, 13, 12, 12 | |
| LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size): | |
| LogShaderLibrary: Display: SF_Pixel: 579 shaders (58.02%), compressed size: 2.63 MB (4.66 KB avg per shader), uncompressed size: 10.31 MB (18.24 KB avg per shader) | |
| LogShaderLibrary: Display: SF_Vertex: 274 shaders (27.45%), compressed size: 1.04 MB (3.89 KB avg per shader), uncompressed size: 3.61 MB (13.50 KB avg per shader) | |
| LogShaderLibrary: Display: SF_Compute: 145 shaders (14.53%), compressed size: 0.51 MB (3.60 KB avg per shader), uncompressed size: 1.86 MB (13.17 KB avg per shader) | |
| LogShaderLibrary: Display: Textual dump saved to 'E:/UnrealProjects/Telo/HelloTelo/Saved/Shaders/SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID/ShaderDebug-HelloTelo-SF_VULKAN_ES31_ANDROID-VULKAN_ES3_1_ANDROID/Dump.txt' | |
| LogShaderLibrary: Display: ================= | |
| LogShaderLibrary: Display: | |
| LogShaderLibrary: Display: Shader Library 'HelloTelo' (GLSL_ES3_1_ANDROID-OPENGL_ES3_1_ANDROID) Stats: | |
| LogShaderLibrary: Display: ================= | |
| LogShaderLibrary: Display: Assets: 133, Unique Shadermaps: 127 (95.49%) | |
| LogShaderLibrary: Display: Total Shaders: 1404, Unique Shaders: 970 (69.09%) | |
| LogShaderLibrary: Display: Total Shader Size: 4.16mb, Unique Shaders Size: 3.15mb (75.71%) | |
| LogShaderLibrary: Display: === Extended info: | |
| LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 | |
| LogShaderLibrary: Display: Median number of shaders in shadermap: 7 | |
| LogShaderLibrary: Display: Maximum number of shaders in shadermap: 139 | |
| LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: | |
| LogShaderLibrary: Display: 33, 25, 15, 15, 15, 15, 15, 13, 12, 12 | |
| LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size): | |
| LogShaderLibrary: Display: SF_Pixel: 551 shaders (56.80%), compressed size: 1.97 MB (3.66 KB avg per shader), uncompressed size: 7.69 MB (14.29 KB avg per shader) | |
| LogShaderLibrary: Display: SF_Vertex: 274 shaders (28.25%), compressed size: 0.80 MB (3.00 KB avg per shader), uncompressed size: 2.53 MB (9.44 KB avg per shader) | |
| LogShaderLibrary: Display: SF_Compute: 145 shaders (14.95%), compressed size: 0.37 MB (2.63 KB avg per shader), uncompressed size: 1.41 MB (9.94 KB avg per shader) | |
| LogShaderLibrary: Display: Textual dump saved to 'E:/UnrealProjects/Telo/HelloTelo/Saved/Shaders/GLSL_ES3_1_ANDROID-OPENGL_ES3_1_ANDROID/ShaderDebug-HelloTelo-GLSL_ES3_1_ANDROID-OPENGL_ES3_1_ANDROID/Dump.txt' | |
| LogShaderLibrary: Display: ================= | |
| LogCook: Display: Dependent plugin "SteamShared" referenced by "EOS Shared" wasn't found in enabled plugins list when creating cook metadata file... skipping | |
| LogCook: Display: Finalize package store(s)... | |
| LogCook: Display: Cook by the book total time in tick 7.781823s total time 10.441802 | |
| LogCook: Display: Peak Used virtual 2849 MiB Peak Used physical 2905 MiB | |
| LogCook: Display: Packages Cooked: 680, Packages Incrementally Skipped: 0, Packages Skipped by Platform: 64, Total Packages: 744 | |
| LogCookStats: Display: Hierarchy Timer Information: | |
| LogCookStats: Display: Root: 0.000s (0) | |
| LogCookStats: Display: CleanSandbox: 0.099s (1) | |
| LogCookStats: Display: CollectFilesToCook: 0.008s (1) | |
| LogCookStats: Display: CookModificationDelegate: 0.004s (1) | |
| LogCookStats: Display: GenerateLongPackageName: 0.001s (1) | |
| LogCookStats: Display: TickMainCookLoop: 7.782s (2) | |
| LogCookStats: Display: PumpPollables: 0.002s (2) | |
| LogCookStats: Display: PumpRequests: 0.018s (24) | |
| LogCookStats: Display: LoadPackageForCooking: 3.036s (4077) | |
| LogCookStats: Display: ValidateSourcePackage: 0.000s (744) | |
| LogCookStats: Display: PostLoadPackageFixup: 0.000s (3) | |
| LogCookStats: Display: SavingPackages: 4.597s (71) | |
| LogCookStats: Display: PollPendingCookedPlatformDatas: 0.024s (1973) | |
| LogCookStats: Display: PrepareSave: 0.139s (1278) | |
| LogCookStats: Display: PrecachePlatformDataForNextPackage: 3.217s (742) | |
| LogCookStats: Display: PrepareSave: 3.217s (867) | |
| LogCookStats: Display: SaveCookedPackage: 1.195s (744) | |
| LogCookStats: Display: GEditorSavePackage: 1.155s (697) | |
| LogCookStats: Display: VerifyCanCookPackage: 0.003s (680) | |
| LogCookStats: Display: ClearAllCachedCookedPlatformData: 0.015s (744) | |
| LogCookStats: Display: WaitForAsync: 0.008s (137) | |
| LogCookStats: Display: CookByTheBookFinished: 0.167s (1) | |
| LogCookStats: Display: SavingCurrentIniSettings: 0.025s (1) | |
| LogCookStats: Display: ProcessingAccessedStrings: 0.002s (1) | |
| LogCookStats: Display: ChunkGeneration: 0.008s (1) | |
| LogCookStats: Display: CalculateReferencedSet: 0.000s (1) | |
| LogCookStats: Display: FinishPopulateShaderLibrary: 0.000s (1) | |
| LogCookStats: Display: GeneratorPreSave: 0.000s (1) | |
| LogCookStats: Display: BuildChunkManifest: 0.027s (1) | |
| LogCookStats: Display: FixupPackageDependenciesForChunks: 0.005s (1) | |
| LogCookStats: Display: SaveManifests: 0.000s (1) | |
| LogCookStats: Display: SaveAssetRegistry: 0.044s (1) | |
| LogCookStats: Display: WriteCookerOpenOrder: 0.023s (1) | |
| LogCookStats: Display: WriteCookMetadata: 0.001s (1) | |
| LogCookStats: Display: WriteReferencedSet: 0.001s (1) | |
| LogCookStats: Display: FinalizePackageStore: 0.002s (1) | |
| LogCookStats: Display: Misc Cook Stats | |
| LogCookStats: Display: =============== | |
| LogCookStats: Display: Niagara | |
| LogCookStats: Display: NiagaraScriptTranslationCount=0 | |
| LogCookStats: Display: NiagaraCpuScriptCompileCount=0 | |
| LogCookStats: Display: NiagaraCpuScriptDdcCacheHitCount=0 | |
| LogCookStats: Display: NiagaraCpuScriptDdcCacheMissCount=0 | |
| LogCookStats: Display: NiagaraGpuScriptCompileCount=0 | |
| LogCookStats: Display: NiagaraGpuScriptDdcCacheHitCount=0 | |
| LogCookStats: Display: NiagaraGpuScriptDdcCacheMissCount=0 | |
| LogCookStats: Display: NiagaraSystemWaitForCompilationCompleteTime=0.000000 | |
| LogCookStats: Display: ComputeKernelShader.Misc | |
| LogCookStats: Display: ShadersCompiled=0 | |
| LogCookStats: Display: OpenColorIOShader.Misc | |
| LogCookStats: Display: ShadersCompiled=0 | |
| LogCookStats: Display: NiagaraShader.Misc | |
| LogCookStats: Display: ShadersCompiled=0 | |
| LogCookStats: Display: ShaderCompiler | |
| LogCookStats: Display: BlockingTimeSec=0.000102 | |
| LogCookStats: Display: AsyncCompileTimeSec=0.000000 | |
| LogCookStats: Display: GlobalBeginCompileShaderTimeSec=0.000000 | |
| LogCookStats: Display: GlobalBeginCompileShaderCalls=0 | |
| LogCookStats: Display: ProcessAsyncResultsTimeSec=0.000108 | |
| LogCookStats: Display: GlobalShader.Misc | |
| LogCookStats: Display: ShadersCompiled=0 | |
| LogCookStats: Display: Material | |
| LogCookStats: Display: FinishCacheShadersSec=0.204941 | |
| LogCookStats: Display: Package.Load | |
| LogCookStats: Display: NumRequestedLoads=3401 | |
| LogCookStats: Display: NumPackagesLoaded=3613 | |
| LogCookStats: Display: NumInlineLoads=212 | |
| LogCookStats: Display: LoadPackageTimeSec=3.568641 | |
| LogCookStats: Display: Package.Save | |
| LogCookStats: Display: NumPackagesIncrementallySkipped=0 | |
| LogCookStats: Display: NumPackagesSaved=697 | |
| LogCookStats: Display: SavePackageTimeSec=1.101789 | |
| LogCookStats: Display: TagPackageExportsPresaveTimeSec=0.000000 | |
| LogCookStats: Display: TagPackageExportsTimeSec=0.000000 | |
| LogCookStats: Display: FullyLoadLoadersTimeSec=0.000000 | |
| LogCookStats: Display: ResetLoadersTimeSec=0.000000 | |
| LogCookStats: Display: TagPackageExportsGetObjectsWithOuter=0.000000 | |
| LogCookStats: Display: TagPackageExportsGetObjectsWithMarks=0.000000 | |
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| LogCookStats: Display: SortExportsSeekfreeInnerTimeSec=0.000000 | |
| LogCookStats: Display: SerializeExportsTimeSec=0.000000 | |
| LogCookStats: Display: SerializeBulkDataTimeSec=0.002975 | |
| LogCookStats: Display: AsyncWriteTimeSec=0.000000 | |
| LogCookStats: Display: MBWritten=0.000000 | |
| LogCookStats: Display: CookOnTheFlyServer | |
| LogCookStats: Display: PeakRequestQueueSize=743 | |
| LogCookStats: Display: PeakLoadQueueSize=56 | |
| LogCookStats: Display: PeakSaveQueueSize=105 | |
| LogCookStats: Display: Package.DifferentPackagesSizeMBPerAsset | |
| LogCookStats: Display: Package.NumberOfDifferencesInPackagesPerAsset | |
| LogCookStats: Display: Package.PackageDifferencesSizeMBPerAsset | |
| LogCookStats: Display: Package.DiffTotal | |
| LogCookStats: Display: NumberOfDifferentPackages=0 | |
| LogCookStats: Display: DifferentPackagesSizeMB=0.000000 | |
| LogCookStats: Display: NumberOfDifferencesInPackages=0 | |
| LogCookStats: Display: PackageDifferencesSizeMB=0.000000 | |
| LogCookStats: Display: UnversionedProperties | |
| LogCookStats: Display: SavedStructs=0 | |
| LogCookStats: Display: SavedMB=0 | |
| LogCookStats: Display: EquivalentTaggedMB=0 | |
| LogCookStats: Display: CompressionRatio=-nan(ind) | |
| LogCookStats: Display: BitfieldWasteKB=0 | |
| LogCookStats: Display: | |
| LogCookStats: Display: Cook Profile | |
| LogCookStats: Display: ============ | |
| LogCookStats: Display: 0.CookWallTimeSec=16.878435 | |
| LogCookStats: Display: 0. 0.StartupWallTimeSec=5.707338 | |
| LogCookStats: Display: 0. 1.StartCookByTheBookTimeSec=3.191908 | |
| LogCookStats: Display: 0. 1. 0.BlockOnAssetRegistryTimeSec=0.752479 | |
| LogCookStats: Display: 0. 1. 1.GameCookModificationDelegateTimeSec=0.004414 | |
| LogCookStats: Display: 0. 2.TickCookOnTheSideTimeSec=1.764402 | |
| LogCookStats: Display: 0. 2. 0.TickCookOnTheSideLoadPackagesTimeSec=3.036780 | |
| LogCookStats: Display: 0. 2. 1.TickCookOnTheSideSaveCookedPackageTimeSec=1.195410 | |
| LogCookStats: Display: 0. 2. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 | |
| LogCookStats: Display: 0. 2. 2.TickCookOnTheSidePrepareSaveTimeSec=3.356660 | |
| LogCookStats: Display: 0. 3.TickLoopGCTimeSec=0.026716 | |
| LogCookStats: Display: 0. 4.TickLoopRecompileShaderRequestsTimeSec=0.000000 | |
| LogCookStats: Display: 0. 5.TickLoopShaderProcessAsyncResultsTimeSec=0.000005 | |
| LogCookStats: Display: 0. 6.TickLoopProcessDeferredCommandsTimeSec=0.000002 | |
| LogCookStats: Display: 0. 7.TickLoopTickCommandletStatsTimeSec=0.000001 | |
| LogCookStats: Display: 0. 8.TickLoopFlushRenderingCommandsTimeSec=0.002096 | |
| LogCookStats: Display: 0. 9.ShaderFlushTimeSec=0.000000 | |
| LogCookStats: Display: 0. 10.ValidationTimeSec=0.000115 | |
| LogCookStats: Display: 1.CookParameters= | |
| LogCookStats: Display: 1. 0.TargetPlatforms=Android_ETC2 | |
| LogCookStats: Display: 1. 1.CookProject=HelloTelo | |
| LogCookStats: Display: 1. 2.CookCultures= | |
| LogCookStats: Display: 1. 3.IsCookAll=false | |
| LogCookStats: Display: 1. 4.IsCookOnTheFly=false | |
| LogCookStats: Display: 1. 5.IsIterativeCook=false | |
| LogCookStats: Display: 1. 6.IsUnversioned=true | |
| LogCookStats: Display: 1. 7.CookLabel= | |
| LogCookStats: Display: 1. 8.IsFastCook=false | |
| LogCookStats: Display: | |
| LogCookStats: Display: DDC Summary Stats | |
| LogCookStats: Display: ================= | |
| LogCookStats: Display: BackEnd =InstalledDerivedDataBackendGraph | |
| LogCookStats: Display: HasLocalCache = true | |
| LogCookStats: Display: HasSharedCache = false | |
| LogCookStats: Display: HasCloudCache = false | |
| LogCookStats: Display: HasZenCache = true | |
| LogCookStats: Display: TotalGetHits = 4919 | |
| LogCookStats: Display: TotalGetMisses = 0 | |
| LogCookStats: Display: TotalGets = 4919 | |
| LogCookStats: Display: TotalGetHitPct = 1.000000 | |
| LogCookStats: Display: GetMissPct = 0.000000 | |
| LogCookStats: Display: TotalPutHits = 0 | |
| LogCookStats: Display: TotalPutMisses = 0 | |
| LogCookStats: Display: TotalPuts = 0 | |
| LogCookStats: Display: TotalPutHitPct = 0.000000 | |
| LogCookStats: Display: PutMissPct = 0.000000 | |
| LogCookStats: Display: LocalGetHits = 4697 | |
| LogCookStats: Display: LocalGetMisses = 0 | |
| LogCookStats: Display: LocalGetTotal = 4697 | |
| LogCookStats: Display: LocalGetHitPct = 1.000000 | |
| LogCookStats: Display: SharedGetHits = 0 | |
| LogCookStats: Display: SharedGetTotal = 0 | |
| LogCookStats: Display: SharedGetHitPct = 0.000000 | |
| LogCookStats: Display: ZenLocalGetHits = 4697 | |
| LogCookStats: Display: ZenLocalGetTotal= 4697 | |
| LogCookStats: Display: ZenLocalGetHitPct= 1.000000 | |
| LogCookStats: Display: ZenRemoteGetHits= 0 | |
| LogCookStats: Display: ZenRemoteGetTotal= 0 | |
| LogCookStats: Display: ZenRemoteGetHitPct= 0.000000 | |
| LogCookStats: Display: ZenRemoteReadSpeed= 0.000000 | |
| LogCookStats: Display: ZenRemoteWriteSpeed= 0.000000 | |
| LogCookStats: Display: ZenRemoteLatency= 0.000000 | |
| LogCookStats: Display: CloudGetHits = 0 | |
| LogCookStats: Display: CloudGetTotal = 0 | |
| LogCookStats: Display: CloudGetHitPct = 0.000000 | |
| LogCookStats: Display: LocalLatency = 0.111706 | |
| LogCookStats: Display: LocalReadSpeed =191.742734 | |
| LogCookStats: Display: LocalWriteSpeed = 0.000000 | |
| LogCookStats: Display: SharedLatency = 0.000000 | |
| LogCookStats: Display: SharedReadSpeed = 0.000000 | |
| LogCookStats: Display: SharedWriteSpeed= 0.000000 | |
| LogCookStats: Display: CloudLatency = 0.000000 | |
| LogCookStats: Display: CloudReadSpeed = 0.000000 | |
| LogCookStats: Display: CloudWriteSpeed = 0.000000 | |
| LogCookStats: Display: | |
| LogCookStats: Display: DDC Resource Stats | |
| LogCookStats: Display: ======================================================================================================= | |
| LogCookStats: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed | |
| LogCookStats: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ | |
| LogCookStats: Display: BulkDataList 0.06 0.00 0 0.59 | |
| LogCookStats: Display: Texture 0.01 0.00 0 118.64 | |
| LogCookStats: Display: MaterialShader 0.01 0.20 0 12.48 | |
| LogCookStats: Display: StaticMesh 0.00 0.00 0 2.08 | |
| LogCookStats: Display: GlobalShader 0.00 0.01 0 12.66 | |
| LogCookStats: Display: CardRepresentation 0.00 0.01 0 0.02 | |
| LogCookStats: Display: NavCollision 0.00 0.00 0 0.05 | |
| LogCookStats: Display: STREAMEDAUDIO 0.00 0.00 0 0.09 | |
| LogCookStats: Display: SkeletalMesh 0.00 0.15 0 58.64 | |
| LogCookStats: Display: BodySetup 0.00 0.00 0 1.21 | |
| LogCookStats: Display: Audio 0.00 0.00 0 0.09 | |
| LogCookStats: Display: CKERSM 0.00 0.00 0 0.48 | |
| LogCookStats: Display: AnimationSequence 0.00 0.00 0 0.25 | |
| LogCookStats: Display: BulkDataPayloadId 0.00 0.00 0 0.00 | |
| LogPackageBuildDependencyTracker: Display: Package Accesses (345 referencing packages with a total of 3257 unique accesses) | |
| LogConfigBuildDependencyTracker: Display: Config Accesses (488 referencing packages with a total of 3202 unique accesses). 1843 unique accesses that were not associated with a package. | |
| LogCook: Display: Done! | |
| LogSavePackage: Display: Took 0.000971s to verify the EDL loading graph. | |
| LogInit: Display: Finished. | |
| LogInit: Display: | |
| Execution of commandlet took: 11.17 seconds | |
| LogShaderCompilers: Display: Shaders left to compile 0 | |
| Took 18.85s to run UnrealEditor-Cmd.exe, ExitCode=1 | |
| SafeDeleteFile C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\Cook-2026.02.03-16.22.27.txt | |
| SafeCopyFile D:\UE_5.7\Engine\Programs\AutomationTool\Saved\Cook-2026.02.03-16.22.09.txt C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\Cook-2026.02.03-16.22.27.txt | |
| SafeDeleteFile D:\UE_5.7\Engine\Programs\AutomationTool\Saved\Cook-2026.02.03-16.22.09.txt | |
| ============================================================================== | |
| Cook failed. | |
| (see C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\Log.txt for full exception trace) | |
| CommandletException: Editor terminated with exit code 1 while running Cook for E:\UnrealProjects\Telo\HelloTelo\HelloTelo.uproject; see log C:\Users\Ziron\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.7\Cook-2026.02.03-16.22.27.txt | |
| at AutomationTool.CommandUtils.FinishRunCommandlet(FileReference ProjectFile, String Commandlet, DateTime StartTime, IProcessResult RunResult, String LocalLogFile, String& DestLogFile, UInt32 ErrorLevel) | |
| at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectFile, String UnrealExe, String Commandlet, String Parameters, String& DestLogFile, UInt32 ErrorLevel) | |
| at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectFile, String UnrealExe, String Commandlet, String Parameters, UInt32 ErrorLevel) | |
| at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectFile, String UnrealExe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) | |
| at AutomationScripts.Project.Cook(ProjectParams Params)Wrapped by AutomationException: Cook failed. | |
| at AutomationScripts.Project.Cook(ProjectParams Params) | |
| at BuildCookRun.DoBuildCookRun(ProjectParams Params) | |
| at BuildCookRun.ExecuteBuild() | |
| at AutomationTool.BuildCommand.Execute() | |
| at AutomationTool.BuildCommand.ExecuteAsync() | |
| at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands) | |
| at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands) | |
| at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies) | |
| ============================================================================== | |
| AutomationTool executed for 0h 0m 23s | |
| AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) |
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