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| Shader "Custom/UIManualWaveControl" | |
| { | |
| Properties | |
| { | |
| _MainTex ("Texture", 2D) = "white" {} | |
| _WaveProgress ("Wave Progress (0-1)", Float) = 0.0 | |
| _WaveAmplitude ("Wave Amplitude", Float) = 5.0 | |
| _WaveFrequency ("Wave Frequency", Float) = 2.0 | |
| _BendAmount ("Bend Amount", Float) = 0.2 | |
| } |
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| # WaveFront *.obj file (generated by CINEMA 4D) | |
| g Body | |
| usemtl Mat | |
| v 0.396867 3.950205 0.030803 | |
| v 0.046491 4.024006 0.138084 | |
| v 0.353428 3.820715 0.254427 | |
| v 0.046533 3.975415 0.101587 | |
| v -0.303802 3.949294 0.031138 | |
| v -0.259251 3.899394 0.032927 |